Independent player field manualEvidence checked · Aug 28

Not Quite Dead Wiki — Map, Bunkers, Factions & Survival Guide

Plan the opening route, prepare for contaminated bunkers, track all three factions and keep current fixes separate from community reports.

40 launch routes4 local tools30 official images
Survivor standing on an island road beside an overgrown shipping-container settlement
Island approach · Official Steam screenshotMedia source
EARLY ACCESS · SEP 1Official Steam: not yet availableLAST CHECKED · AUG 2802:29 UTC · Primary sourcesMAP · PATCH-SENSITIVEDeveloper said around 75% completeINDEPENDENT FAN GUIDENot affiliated with Voidecho Studio

From first Axe to open exploration

  1. 01Craft Axe
  2. 02Craft Backpack
  3. 03Find Trader
  4. 04Recover Vehicle
  5. 05Find Weapon
  6. 06Raid Military Outpost
  7. 07Recover Gas Mask Blueprint
  8. 08Craft Gas Mask
  9. 09Enter Small Bunker
  10. 10Explore Freely

Developer-described order · Rechecked August 28, 2026 · No invented coordinates

Official in-game Big Map showing the shape and road network of the survival island
Official in-game Big Map showing the shape and road network of the survival island

Navigate by objective, not guessed coordinates

Use the official Big Map and your own waypoints to connect base criteria, high-risk areas, Prison and bunker preparation. The island is still being expanded during Early Access.

Damaged vehicles outside a concrete high-risk perimeter surrounded by island vegetation
Damaged vehicles outside a concrete high-risk perimeter surrounded by island vegetation

Three factions. Five cumulative thresholds.

Donations and claims belong to each player. Track Wardens, Foundry and Lanterns independently.

Tier 1250Tier 2750Tier 32,000Tier 45,000Tier 510,000
Armed survivor approaching a fenced military outpost with containers and guard structures
Armed survivor approaching a fenced military outpost with containers and guard structures
Not Quite Dead difficulty selection interface with Normal shown as the playable option
Not Quite Dead difficulty selection interface with Normal shown as the playable option

Coordinate pings, progress and run risk

Quests and faction claims can remain personal while world kill totals and high-risk travel require coordination. Optional Permadeath changes the whole group's stakes.

Zombie-kill Season Rewards interface with a horizontal sequence of milestone cards
Zombie-kill Season Rewards interface with a horizontal sequence of milestone cards

Infestations and Season Rewards

Developer posts describe world-event markers, shared reward chests and zombie-kill milestones. Exact current rewards remain unverified until launch evidence changes.

Evidence first. Status before workaround.

One discussion title does not become a universal bug. Destructive steps stay behind explicit progress-loss warnings.

Open Known IssuesRead the save guidance →
FIXED BY DEVELOPER

Trader multiplayer and exact-cash cases

Aug 19 / Aug 25
FIXED BY DEVELOPER

Prison collision and Faction Safe Zone markers

Aug 19
WORKAROUND

Old Playtest save black-screen/load path

Migration flow preferred
MONITORING

Movement, controller and graphics reports

Community reports
AUG252026

Multiplayer, zombies, Trader, localization and save safety

The developer reported a release-candidate phase, personal multiplayer quests, shared kill totals, Trader fixes, a legacy-save migration flow and continued stability work.

DEVELOPER ACKNOWLEDGEDPATCH-SENSITIVERECHECK AT UNLOCK
Review current state →

Frequently asked questions

Visible answers match the homepage FAQ structured data.

Is Not Quite Dead released yet?

No. On August 28, 2026, official Steam still showed the game as not yet available with a planned September 1 Early Access release. The site does not infer release from the date.

What should a new player do first?

Follow the developer-described route from the first Axe and Backpack through the Trader, vehicle, weapon, Gas Mask and Small Bunker, then explore freely.

Are faction rewards listed?

The cumulative Token thresholds are verified. Exact current launch reward items are shown as Not verified yet until a fresh official source confirms them.

Does the wiki publish map coordinates or game formulas?

No. Coordinates, stats, recipes, drop rates, spawn points and fuel formulas stay unpublished unless they can be freshly verified from appropriate evidence.