Operational priority
Treat radiation as an expedition-planning gate tied to Gas Masks, contaminated bunker areas and extraction readiness rather than an undocumented damage formula.
Start with one clear objective: approach contaminated areas as planned expeditions with protection, healing, route knowledge, free inventory and an exit. A smaller, recoverable trip is usually more useful than an ambitious route that consumes the equipment needed for the next attempt.
What current evidence supports
Current official or developer evidence supports radiation zones, Gas Masks and contaminated bunker areas in the official launch overview.
Not verified yet: exposure formula, damage rate, protection duration or precise zone boundaries.
Decision sequence
Read the current signal, make one readiness check, and choose a response before committing resources. The decision board below keeps that sequence visible during play.
- Confirm Gas Mask readiness
- Carry healing and basic supplies
- Know the entry and exit route
- Keep inventory space for the objective
- Leave at a conservative protection margin
Risk controls
Keep evidence confidence separate from personal observation. Mark what you saw in the current build, preserve an exit margin, and do not let an old screenshot or discussion title become a permanent game rule.
- Avoid: Inventing a safe exposure time.
- Avoid: Entering contamination without an exit plan.
- Avoid: Assuming every bunker area has the same risk.
Decision board
| Signal | Check | Field response |
|---|---|---|
| Protection uncertain | Is contamination part of the route? | Delay entry until the Gas Mask requirement is met. |
| Route unknown | Can you retreat without deeper exposure? | Scout the approach and preserve a clear exit. |
| Exact value claimed | Is it officially verified now? | Do not publish formulas or durations without evidence. |
Common mistakes
- Inventing a safe exposure time
- Entering contamination without an exit plan
- Assuming every bunker area has the same risk
Current patch note
Not verified yet: exposure formula, damage rate, protection duration or precise zone boundaries.
Frequently asked questions
What should I do first for Radiation Survival Guide?
Start by deciding how you will approach contaminated areas as planned expeditions with protection, healing, route knowledge, free inventory and an exit. Use the checklist before committing scarce supplies or valuable equipment.
Is every exact detail verified for the release build?
Not verified yet: exposure formula, damage rate, protection duration or precise zone boundaries.
Which guide should I open next?
Continue with /gas-mask, /bunkers, /factions/lanterns based on the next system blocking your current objective.
Sources & verification
- Not Quite Dead: Open World Survival on SteamSteam says Coming Soon to Early Access, not yet available, with a planned September 1, 2026 release.
- Not Quite Dead — What to Expect in Early AccessDeveloper launch overview covers progression, equipment, U1–U6 upgrades, vehicles, radiation, factions, bunkers, co-op and the map state.
- Development Update: Bunker Dungeons and the New Faction SystemDeveloper describes the first Small Bunker, power restoration, early-game route, three factions and cumulative token thresholds.
Community reports are never promoted to official facts without corroboration.
